The potential of quantum technologies for industry and society is continually growing. At the same time, the underlying quantum phenomena and concepts are highly abstract and non-intuitive compared to everyday phenomena. The new project Gamified and AI-assisted Learning for Quantum Technologies (GALaQSci) has set itself the goal of making this complex field accessible to all. Funded by the German Federal Ministry of Education and Research to the tune of 1.7 million euros, the project is a collaboration between the Faculty of Physics at LMU, the Technical University of Munich (TUM), and the Max Planck Institute of Quantum Optics.
“We want to develop an adaptive-hybrid smartphone game to make the fundamental laws of quantum physics and their technological applications accessible to schoolchildren, college students, and the general public,” explains project coordinator Dr. Stefan Küchemann from the Faculty of Physics at LMU. The game is to cover topics such as the construction of a quantum sensor, data encryption with quantum cryptography, and data processing by a quantum computer.